Beneficial Instructional Strategies

The keys to effective instruction are:

  • knowledge
  • planning
  • assessment
  • creating a productive learning environment
  • evidence-based practices

Technology can be used to assist all of these essential strategies!

 

PLANNING

When planning, consider:

  • Students’ age and grade level
  • Prior knowledge or life experiences of your students
  • The skills you want your students to acquire
    • By making technology a skill that is always included, you are preparing your students for the 21st century
  • Instructional goals (long-term outcomes of instruction)
  • Instructional objectives (specific outcomes of a lesson)

TASK ANALYSIS

Identifying the essential behavioral or cognitive aspects of mastering a particular topic or skill.

Using task analysis,

  • Helps you define what students need to do and the order in which they can most effectively learn
  • Guides your selection of appropriate instructional strategies
  • Helps you determine the kind of cognitive load a task might impose on students (e.g. working memory capacity)
  • Helps you to consider student motivation

Teacher Directed Instructional Strategies 

A teaching model designed to help students acquire well-defined knowledge and skills needed for learning.

Particularly effective when teaching content/procedural skills have:

  1. Specific sets of identifiable operations or procedures
  2. Can be illustrated with a large and varied number of examples
  3. Can be developed through practice

Student Directed Instructional Strategies 

  • Discovery Learning
    • Students derive information for themselves.
    • Things like google and iPads are significant aids for students doing discovery learning.
  • Inquiry Learning
    • Helping students acquire more effective reasoning processes either instead or in addition to acquiring new information.
    • VR and AR are great tools for inquiry learning.
  • Problem-based Solving
    • Students work in group to confront a real-world, ill-structured problem that has no single correct solution.
    • There are various video games throughout the internet that are educational and use collaboration– power-points and prezi’s are just two examples.
  • Cooperative Learning
    • Students work in small groups to achieve a common goal.
  • Collaborative Learning
    • Students take various positions on an issue and present evidence to argue for their positions.